And the Clock Strikes Three AM: Time and Timing in Terror, the Sequel

cpt_1470618694673Last month’s terror-time about time-and-terror was firmly grounded in reality—creating timetables that work inside the book (natural character reactions to stimuli and logical story flow) and inside the reader’s mind (pacing appropriate for the specific audience’s needs, and avoiding shattering suspension of disbelief through overuse of techniques that, when used sparingly, should enhance tension). Immersion was the name of the game, with an end goal of a truer feeling story and the horror that relating to it as true-ish brings.

But before you go off and wed your story to reality at the altar of believability, there’s another variable. Unless